• Competing in a 24-hour animation
    contest is a
    unique learning experience
  • Students learn how to bring their ideas to life on the screen
  • MTSU students annually go to SIGGRAPH, the world's largest computer graphics conference
  • The ACM SIGGRAPH Student Chapter opens interesting doors

Animation

Video games, animated movies, special effects, motion graphics, and even architectural renderings all depend on the work of animators. MTSU’s animation program, a concentration in the Electronic Media Communication Department, helps students learn how to bring their ideas to life on the screen. Students learn basic animation and then progress through advanced digital tools and techniques used by Hollywood animation studios for major motion pictures and video games. This program provides students the opportunity to prepare for careers in character animation, motion graphics, and visual effects.

This program is approved for the Academic Common Market.

Animation alum has Academy Award, film credits

Animation alum has Academy Award, film credits

Mikki Rose, who graduated from MTSU's Digital Animation program in 2005, works as an animator on major motion pictures in Hollywood. She was part of the team—including alumna Robert “George” Rowles—that won an Academy Award for Best Visual Effects for The Golden Compass. Employed by Sony Pictures Imageworks since 2009, she has been cloth and hair technical director on such films as Cloudy with a Chance of Meatballs 2Oz the Great and Powerful,  Hotel TransylvaniaMen in Black III, and Alice in Wonderland. She also earned an M.F.A. at Clemson. She previously worked for Rhythm & Hues Studios where she was technical animation technical director and lead on movies like Alvin and the Chipmunks: The SqueakuelAliens in the Attic, and Night at the Museum: Battle of the Smithsonian.

Professor to chair worldwide computer graphics conference

Professor to chair worldwide computer graphics conference

EMC professor Marc Barr will be conference chair for SIGGRAPH 2015, the world's premier conference devoted to computer graphics and interactive techniques. MTSU's ACM SIGGRAPH Student Chapter, organized by assistant professor Kevin McNulty and one of only 16 in the nation, is for those who love and love to make animation, computer graphics, video games, special effects, and anime. Barr also secured a grant to fund the 2013 SIGGRAPH Pioneer Mentoring Program for high school students. The mission is to attract primarily underserved and minority students to computer graphics related fields, both creative and technical. ACM SIGGRAPH is a special-interest group of the Association for Computing Machinery.

Students choosing to study animation (sometimes referred to as digital animation) have opportunities for training for careers in 3D modeling and character animation, motion graphics, and special effects for work in TV, film. or video graphics professions.

Examples of career possibilities include

  • Animator for film, TV, and video games
  • Animated filmmaker
  • Video game production artist
  • Motion graphics artist
  • Visual effects artist for film and video
  • 3D modeler
  • 3D projection mapper
  • Technical director
  • Architectural visualization artist
  • Medical visualization artist
  • Product design artist
  • Forensic re-creation artist
  • Compositor
  • Environment and set extender
  • Lighting and rendering artist
  • Rigger
  • Script writer
  • Texturer 

Employers of MTSU alumni include

  • Sony Pictures Imageworks
  • Industrial Light & Magic (ILM)
  • Digital Domain
  • Rhythm & Hues
  • Pixel Magic
  • Tippett Studios
  • Nitrogen Studios
  • Blizzard Entertainment
  • Millennium Studios
  • CMT
  • DWP Live
  • Gibson
  • Innovative Learning Solutions
  • Magnetic Dreams
  • North Star Studios

The Department of Electronic Media Communication offers the Bachelor of Science (B.S.) degree with a major in Mass Communication in the following concentrations:

Undergraduate or graduate students outside the College of Media and Entertainment may choose to minor in Mass Communication or may request approval for a minor in a specific program of study in the college.

A Master of Science (M.S.) degree is available in Mass Communication.

Animation, B.S.

Department of Electronic Media Communication 
615-898-5628
Kevin McNulty, program coordinator
Kevin.Mcnulty@mtsu.edu

The Animation major is designed for those who wish to work professionally in animation and/or imaging, including character animation, video games, motion graphics, visual effects, simulation and visualization, and image manipulation. This program blends theoretical and hands-on approaches to traditional and digital animation. Students are encouraged to complete their education with internships in professional settings.

The major requires a minor in Art as described below.

NOTE: Students must earn a C (2.00) or better in each course in the college in order to graduate.

Admission to Candidacy

 To be admitted to candidacy in Animation, the student must meet the following requirements:

  1. 45 hours completed before applying for candidacy
  2. Grade of C (2.00) or better in each of the following:

EMC 1020/JOUR 1020/RIM 1020 

EMC 3020, EMC 3060, or JOUR 2710 

ENGL 1010 and ENGL 1020 

ART 1610 

ART 1620 

EMC 2120 

  1. Minimum overall GPA in all college coursework of 2.50.
  2. Math course satisfying General Education requirements.

Academic Map

Following is a printable, suggested four-year schedule of courses:

Animation, B.S., Academic Map  

Degree Requirements

General Education (41 hours)

General Education requirements (shown in curricular listings below) include courses in Communication, History, Humanities and/or Fine Arts, Mathematics, Natural Sciences, and Social/Behavioral Sciences.

Major Requirements (48 hours)

College Core (9 hours)

 

  • EMC 1020 - American Media and Social Institutions

    3 credit hours

    (Same as JOUR 1020/RIM 1020.)

    The power of the mass media and its effect on social institutions and practices. Develops skills of qualitative and quantitative social science research in the area of mass communication processes; examines media as social, cultural, and economic institutions that shape the values of American society, its political dialogues, its social practices, and institutions.

  • JOUR 1020 - American Media and Social Institutions

    3 credit hours

    (Same as EMC 1020/RIM 1020.) The power of the mass media and its effect on social institutions and practices. Develops skills of qualitative and quantitative social science research in the area of mass communication processes; examines media as social, cultural, and economic institutions that shape the values of American society, its political dialogues, its social practices, and institutions.

  • RIM 1020 - American Media and Social Institutions

    3 credit hours

    (Same as JOUR 1020.) The power of the mass media and its effect on social institutions and practices. Develops skills of qualitative and quantitative social science research in the area of mass communication processes; examines media as social, cultural, and economic institutions that shape the values of American society, its political dialogues, its social practices, and institutions.

May count as a Social/Behavioral Sciences requirement

  • EMC 3020 - Screenwriting I  3 credit hours  OR

    EMC 3020 - Screenwriting I

    3 credit hours

    Prerequisite: Admission to candidacy or permission of department.

    Techniques of creating and writing for film and video production in both the studio and field environment. Integrates writing for visual impact and audio/integration of sound and examines formatting needs of varying non-fiction and fiction story platforms for screen-based media.

  • EMC 3060 - Writing for Digital Media

    3 credit hours

    Prerequisites: JOUR 1020/EMC 1020 and EMC 2500 (may not be taken concurrently) or permission of instructor.

    Fundamental principles of writing for specific audiences in the digital space. Encourages students to explore the creation of meaning in new media while providing skills in content development.

  • JOUR 2710 - Media Writing  3 credit hours  

    JOUR 2710 - Media Writing

    3 credit hours

    Prerequisites: Grade of C or better in ENGL 1010 and ENGL 1020 or equivalents. Theory and practice of writing for print and electronic media according to the techniques, styles, and formats of various media. Laboratory required.

  • EMC 4250 - Mass Media Law  3 credit hours  OR

    EMC 4250 - Mass Media Law

    3 credit hours

    (Same as JOUR 4250.) Prerequisites: EMC 1020; junior standing. Examines legal guarantees and restrictions on the flow of information using the case study method. Focuses on libel, privacy, obscenity, and the special restrictions placed on advertising, broadcasting, cable television, and the Internet.  

  • JOUR 4250 - Mass Media Law  3 credit hours  OR

    JOUR 4250 - Mass Media Law

    3 credit hours

    (Same as EMC 4250.) Prerequisites: JOUR 1020; junior standing. Examination of legal guarantees and restrictions on the flow of information using the case study method. Focus on libel, privacy, obscenity, and the special restrictions placed on advertising, broadcasting, cable TV, and the Internet.

  • EMC 3650 - Free Expression, Mass Media, and the American Public

    3 credit hours

    (Same as JOUR 3650/RIM 3650.)

    A general introduction to the issues surrounding free expression and its relationship to mass media in contemporary America. A comprehensive analysis of the history, philosophies, cases, and controls associated with freedom of expression.

  • PHOT 4190 - Ethics and Law for Visual Communicators

    3 credit hours

    Prerequisites: Admission to candidacy; junior status with declared major.

    Background in ethics and law for the visual communicator. Focus on ethical philosophies, ethics case studies, and solutions to ethical dilemmas; copyright, privacy, and libel law.

    Normally offered Spring only

Animation Requirements (39 hours)

 

  • EMC 1050 - Basic Digital Photography and Imaging

    3 credit hours

    (Same as PHOT 1050.)

    Introduces simple and multiple image photography, principles, methods, theory, and practice for both Photography majors and non-Photography majors. Explores digital camera anatomy, operating, and handling while discussing proper in-camera exposure, metering, focusing, shutter speeds, apertures, depth of field, and camera accessories. Basic principles of lighting, design, and image composition discussed. Digital darkroom techniques and image manipulation using tool such as Photoshop included. Emphasis placed on the DSLR (digital single lens reflex) camera. Students responsible for providing a DSLR camera for the class. Must have working knowledge of the Macintosh computer system.

    Three-hour lecture plus up to three-hour lab per week.

  • PHOT 1050 - Basic Digital Photography and Imaging

    3 credit hours

    (Same as EMC 1050.)

    Introduces simple and multiple image photography, principles, methods, theory, and practice for both Photography majors and non-Photography majors. Explores digital camera anatomy, operating, and handling while discussing proper in-camera exposure, metering, focusing, shutter speeds, apertures, depth of field, and camera accessories. Basic principles of lighting, design, and image composition discussed. Digital darkroom techniques and image manipulation using tool such as Photoshop included. Emphasis placed on the DSLR (digital single lens reflex) camera. Students responsible for providing a DSLR camera for the class. Must have working knowledge of the Macintosh computer system.

    Three-hour lecture plus up to three-hour lab per week.

  • ANIM 1300 - Animation and the Illusion of Motion

    3 credit hours

    Introduces traditional techniques and history of animation. Explores production from planning to execution. Topics include history, story, storyboarding, timing, 2D animation techniques, and stop-motion animation techniques.

    Three-hour lecture plus up to three-lab per week.

  • EMC 2120 - Sight, Sound, and Motion

    3 credit hours

    Prerequisites: EMC 1020; writing competency; or admission to RI candidacy.

    Production elements and technology of the electronic media industry. Creative conceptualizations; elements of composition, the production process included. Basic visual and aural technology demonstrated.

  • EMC 2130 - Single Cam I  3 credit hours  

    EMC 2130 - Single Cam I

    3 credit hours

    Prerequisites: EMC 1020 and EMC 1080 or permission of department.

    Technical, operational, and creative basics of single camera production. Focuses on skills used in producing, directing, and production management. Incorporates equipment applications including videography, lighting, field audio, and video editing.

    Three-hour lecture plus up to three-hour lab per week.

  • ANIM 2300 - Introduction to Digital Animation

    3 credit hours

    Prerequisite: ART 1610 or ART 1620 or permission of instructor.

    Two- and three-dimensional computer graphics and animation. Emphasis on the aesthetics and techniques for building, lighting, texturing, animating, and rendering of three-dimensional models to be used in designing and producing three-dimensional computer-generated animations. Includes a broad survey of the process and techniques involved with creating digital media quality three-dimensional animations and techniques and aesthetics incorporated into traditional methods of animations for contrast and comparison.

    Must be taken no later than first semester of the sophomore year.

    Three-hour lecture plus up to three-hour lab per week.

    Formerly ANIM 3300

*Must be taken no later than first semester of the sophomore year

  • ANIM 3310 - Texturing, Lighting, and Rendering

    3 credit hours

    Prerequisite: ANIM 2300.

    Continuation of ANIM 2300 for the development of two- and three-dimensional computer graphics and animation. Further understanding of aesthetics and techniques for building, lighting, texturing, and rendering of three-dimensional models to be used in designing and producing three-dimensional computer-generated animations. Introduces the creation and modification of customized lighting models and techniques involved in the compositing of live-action, sound, and computer-generated images.

    Three-hour lecture plus up to three-hour lab per week.

  • ANIM 3320 - Introduction to Digital Compositing

    3 credit hours

    Prerequisites: ART 1610 and CSCI 1150, CSCI 1160, or CSCI 1170 

    History, techniques, and applications of compositing in the areas of film, video, and multimedia production. Broad survey of process and techniques involved with creating composites. Techniques and aesthetics incorporated into traditional methods of compositing for contrast and comparison. Frequent review and discussion of current work from industry will occur in the form of media presentations.

    Three-hour lecture plus up to three-hour lab per week.

  • ANIM 3330 - Animation and Rigging

    3 credit hours

    Prerequisite: ANIM 2300.

    The development of two- and three-dimensional computer graphics and animation. Further understanding of the aesthetics and techniques for organic modeling, rigging, and animation. Offers greater understanding of complete animation production, principles, and methods.

    Three-hour lecture plus up to three-hour lab per week.

    Formerly ANIM 4300

  • ANIM 4310 - Animation and Performance

    3 credit hours

    Prerequisites: Admission to Candidacy; ANIM 3330.

    Continuation of ANIM 3330 for the development of three-dimensional computer graphics and animation. Further understanding of the aesthetics and techniques for creating animation for film, television, games, motion graphics, and VFX. Serves as additional preparation for the required senior capstone courses and offers greater understanding of advanced character animation production, organic modeling, and rigging.

    Three-hour lecture plus up to three-hour lab per week.

  • ANIM 4400 - Animation Seminar I

    3 credit hours

    Prerequisites: Senior standing; ANIM 4310.

    Part one of two senior capstone courses for animation students. Students will create an original animated short film from concept to production. Emphasis placed on story. Instruction on career planning and self promotion also covered.

    Three-hour lecture plus up to three-hour lab per week.

  • ANIM 4410 - Animation Seminar II

    3 credit hours

    Prerequisite: ANIM 4400. 

    Part two of two capstone courses for animation students. Students continue work on original animated short film and see it through to completion. At the end of the course, students submit completed films to various film and animation festivals around the world. Additional instruction on career planning and self-promotion covered.

    Three-hour lecture plus up to three-hour lab per week.

  • Mass Comm elective 3 credit hours

 

  • ANIM 3040 - Motion Graphics I  3 credit hours  OR

    ANIM 3040 - Motion Graphics I

    3 credit hours

    (Same as EMC 3040.) Prerequisites: Admission to candidacy and EMC 1050 or permission of instructor.

    Aesthetics, principles, and processes of designing motion graphics for video production, broadcast television, film, and the Internet. Emphasizes freedom of expression while respecting diversity of media audiences.

    Three-hour lecture plus up to three-hour lab per week.

  • EMC 3040 - Motion Graphics I  3 credit hours  

    EMC 3040 - Motion Graphics I

    3 credit hours

    (Same as ANIM 3040.) Prerequisites: Admission to candidacy and EMC 1050 or permission of instructor.

    Aesthetics, principles, and processes of designing motion graphics for video production, broadcast television, film, and the Internet. Emphasizes freedom of expression while respecting diversity of media audiences.

    Three-hour lecture plus up to three-hour lab per week.

Supporting Courses (18 hours)

  • ART 1610 - Two-Dimensional Design

    3 credit hours

    The principles and techniques of design and their application to two-dimensional art forms. Six-hour studio course.  

  • ART 1620 - Drawing I  3 credit hours  

    ART 1620 - Drawing I

    3 credit hours

    Develops observational drawing skills and a formal drawing vocabulary; introduces various drawing materials. Six-hour studio course.  

  • ART 1630 - Three-Dimensional Design

    3 credit hours

    Emphasis on elements of design as they operate in the three-dimensional environment. Six-hour studio course.

  • ART 1640 - Drawing II  3 credit hours  

    ART 1640 - Drawing II

    3 credit hours

    Prerequisites: ART 1610 and ART 1620 . A continuation of ART 1620 with specific emphasis placed on drawing processes and expression. Six-hour studio course.  

  • Art elective 3 credit hours
  • Art upper-division elective 3 credit hours

Computer Literacy Requirement (3-4 hours)

  • CSCI 1150 - Computer Orientation

    3 credit hours

    A general introduction to computers with an emphasis on personal computing, database, word processing, presentation graphics, spreadsheets, and Internet tools. Does not count for Computer Science major or minor.

  • CSCI 1160 - Introduction to Computing: A Multimedia Approach

    4 credit hours

    Prerequisite: Sufficient background in algebra. Computer science concepts and computer software development using a multimedia approach to program development. Algorithms, programming, and documentation of media computation problems including modifying, editing, and creating picture and sound files. Explores computer science hardware and software terminology. Counts toward a Computer Science major or minor upon successful completion with a grade of A or B and approval by Computer Science chair. Three lecture hours and two laboratory hours.

Electives (9-13 hours)

  • Depending on General Education Social/Behavioral Sciences course selection

Total hours in program: 120

 

Curriculum: Animation

Curricular listings include General Education requirements in Communication, History, Humanities and/or Fine Arts, Mathematics, Natural Sciences, and Social/Behavioral Sciences categories.

Freshman Fall

 

  • ENGL 1010 - Expository Writing  3 credit hours  (Comm)

    ENGL 1010 - Expository Writing

    3 credit hours

    The first General Education English course. Emphasis on learning to adapt composing processes to a variety of expository and analytic writing assignments. Minimum grade of C- required for credit.

  • Mathematics 3 credit hours (satisfying General Education requirements)
  • ART 1610 - Two-Dimensional Design

    3 credit hours

    The principles and techniques of design and their application to two-dimensional art forms. Six-hour studio course.  

 

  • EMC 1050 - Basic Digital Photography and Imaging

    3 credit hours

    (Same as PHOT 1050.)

    Introduces simple and multiple image photography, principles, methods, theory, and practice for both Photography majors and non-Photography majors. Explores digital camera anatomy, operating, and handling while discussing proper in-camera exposure, metering, focusing, shutter speeds, apertures, depth of field, and camera accessories. Basic principles of lighting, design, and image composition discussed. Digital darkroom techniques and image manipulation using tool such as Photoshop included. Emphasis placed on the DSLR (digital single lens reflex) camera. Students responsible for providing a DSLR camera for the class. Must have working knowledge of the Macintosh computer system.

    Three-hour lecture plus up to three-hour lab per week.

  • PHOT 1050 - Basic Digital Photography and Imaging

    3 credit hours

    (Same as EMC 1050.)

    Introduces simple and multiple image photography, principles, methods, theory, and practice for both Photography majors and non-Photography majors. Explores digital camera anatomy, operating, and handling while discussing proper in-camera exposure, metering, focusing, shutter speeds, apertures, depth of field, and camera accessories. Basic principles of lighting, design, and image composition discussed. Digital darkroom techniques and image manipulation using tool such as Photoshop included. Emphasis placed on the DSLR (digital single lens reflex) camera. Students responsible for providing a DSLR camera for the class. Must have working knowledge of the Macintosh computer system.

    Three-hour lecture plus up to three-hour lab per week.

 

  • EMC 1020 - American Media and Social Institutions

    3 credit hours

    (Same as JOUR 1020/RIM 1020.)

    The power of the mass media and its effect on social institutions and practices. Develops skills of qualitative and quantitative social science research in the area of mass communication processes; examines media as social, cultural, and economic institutions that shape the values of American society, its political dialogues, its social practices, and institutions.

  • JOUR 1020 - American Media and Social Institutions

    3 credit hours

    (Same as EMC 1020/RIM 1020.) The power of the mass media and its effect on social institutions and practices. Develops skills of qualitative and quantitative social science research in the area of mass communication processes; examines media as social, cultural, and economic institutions that shape the values of American society, its political dialogues, its social practices, and institutions.

  • RIM 1020 - American Media and Social Institutions

    3 credit hours

    (Same as JOUR 1020.) The power of the mass media and its effect on social institutions and practices. Develops skills of qualitative and quantitative social science research in the area of mass communication processes; examines media as social, cultural, and economic institutions that shape the values of American society, its political dialogues, its social practices, and institutions.

May count as a Social/Behavioral Sciences requirement

Subtotal: 15 Hours

 

Freshman Spring

 

  • ENGL 1020 - Research and Argumentative Writing

    3 credit hours

    Prerequisite: ENGL 1010. The second General Education English course. Emphasis on analytic and argumentative writing and on locating, organizing, and using library resource materials in the writing. Minimum grade of C- required for credit.

  • CSCI 1150 - Computer Orientation  3 credit hours  (recommended) OR

    CSCI 1150 - Computer Orientation

    3 credit hours

    A general introduction to computers with an emphasis on personal computing, database, word processing, presentation graphics, spreadsheets, and Internet tools. Does not count for Computer Science major or minor.

  • CSCI 1160 - Introduction to Computing: A Multimedia Approach

    4 credit hours

    Prerequisite: Sufficient background in algebra. Computer science concepts and computer software development using a multimedia approach to program development. Algorithms, programming, and documentation of media computation problems including modifying, editing, and creating picture and sound files. Explores computer science hardware and software terminology. Counts toward a Computer Science major or minor upon successful completion with a grade of A or B and approval by Computer Science chair. Three lecture hours and two laboratory hours.

  • ART 1620 - Drawing I  3 credit hours  

    ART 1620 - Drawing I

    3 credit hours

    Develops observational drawing skills and a formal drawing vocabulary; introduces various drawing materials. Six-hour studio course.  

  • COMM 2200 - Fundamentals of Communication

    3 credit hours

    Principles and processes of effective public oral communication including researching, critical thinking, organizing, presenting, listening, and using appropriate language. Emphasis on informative, persuasive, special occasion, and extemporaneous (impromptu) speaking. Counts as part of the General Education Communication requirement.

  • ANIM 1300 - Animation and the Illusion of Motion

    3 credit hours

    Introduces traditional techniques and history of animation. Explores production from planning to execution. Topics include history, story, storyboarding, timing, 2D animation techniques, and stop-motion animation techniques.

    Three-hour lecture plus up to three-lab per week.

Subtotal: 15 Hours

 

Sophomore Fall

 

  • ART 1630 - Three-Dimensional Design

    3 credit hours

    Emphasis on elements of design as they operate in the three-dimensional environment. Six-hour studio course.

  • ANIM 2300 - Introduction to Digital Animation

    3 credit hours

    Prerequisite: ART 1610 or ART 1620 or permission of instructor.

    Two- and three-dimensional computer graphics and animation. Emphasis on the aesthetics and techniques for building, lighting, texturing, animating, and rendering of three-dimensional models to be used in designing and producing three-dimensional computer-generated animations. Includes a broad survey of the process and techniques involved with creating digital media quality three-dimensional animations and techniques and aesthetics incorporated into traditional methods of animations for contrast and comparison.

    Must be taken no later than first semester of the sophomore year.

    Three-hour lecture plus up to three-hour lab per week.

    Formerly ANIM 3300

  • EMC 2120 - Sight, Sound, and Motion

    3 credit hours

    Prerequisites: EMC 1020; writing competency; or admission to RI candidacy.

    Production elements and technology of the electronic media industry. Creative conceptualizations; elements of composition, the production process included. Basic visual and aural technology demonstrated.

  • Elective or Soc/Beh Sci 3 credit hours
  • EMC 3020 - Screenwriting I  3 credit hours  OR

    EMC 3020 - Screenwriting I

    3 credit hours

    Prerequisite: Admission to candidacy or permission of department.

    Techniques of creating and writing for film and video production in both the studio and field environment. Integrates writing for visual impact and audio/integration of sound and examines formatting needs of varying non-fiction and fiction story platforms for screen-based media.

  • EMC 3060 - Writing for Digital Media

    3 credit hours

    Prerequisites: JOUR 1020/EMC 1020 and EMC 2500 (may not be taken concurrently) or permission of instructor.

    Fundamental principles of writing for specific audiences in the digital space. Encourages students to explore the creation of meaning in new media while providing skills in content development.

  • JOUR 2710 - Media Writing  3 credit hours  

    JOUR 2710 - Media Writing

    3 credit hours

    Prerequisites: Grade of C or better in ENGL 1010 and ENGL 1020 or equivalents. Theory and practice of writing for print and electronic media according to the techniques, styles, and formats of various media. Laboratory required.

Subtotal: 15 Hours

 

Sophomore Spring

 

  • ART 1640 - Drawing II  3 credit hours  

    ART 1640 - Drawing II

    3 credit hours

    Prerequisites: ART 1610 and ART 1620 . A continuation of ART 1620 with specific emphasis placed on drawing processes and expression. Six-hour studio course.  

  • EMC 2130 - Single Cam I  3 credit hours  

    EMC 2130 - Single Cam I

    3 credit hours

    Prerequisites: EMC 1020 and EMC 1080 or permission of department.

    Technical, operational, and creative basics of single camera production. Focuses on skills used in producing, directing, and production management. Incorporates equipment applications including videography, lighting, field audio, and video editing.

    Three-hour lecture plus up to three-hour lab per week.

  • ANIM 3310 - Texturing, Lighting, and Rendering

    3 credit hours

    Prerequisite: ANIM 2300.

    Continuation of ANIM 2300 for the development of two- and three-dimensional computer graphics and animation. Further understanding of aesthetics and techniques for building, lighting, texturing, and rendering of three-dimensional models to be used in designing and producing three-dimensional computer-generated animations. Introduces the creation and modification of customized lighting models and techniques involved in the compositing of live-action, sound, and computer-generated images.

    Three-hour lecture plus up to three-hour lab per week.

  • Natural Sciences 4 credit hours
  • Elective 3 credit hours

Subtotal: 16 Hours

 

Junior Fall

 

  • ENGL 2020 - Themes in Literature and Culture

    3 credit hours

    Prerequisites: ENGL 1010 and ENGL 1020. Traces a specific theme or idea through a number of literary texts that reflect different historical and cultural contexts. Subject will vary.

  • ENGL 2030 - The Experience of Literature  3 credit hours  (Hum/FA)

    ENGL 2030 - The Experience of Literature

    3 credit hours

    Prerequisites: ENGL 1010 and ENGL 1020. The reading of a variety of literary types which illuminate themes and experiences common to human existence.

  • HUM 2610 - Foreign Literature in Translation

    3 credit hours

    Prerequisites: ENGL 1010 and ENGL 1020. Representative works of French, German, and Hispanic authors in English translation. No foreign-language proficiency required. Carries General Education credit.

  • EMC 3650 - Free Expression, Mass Media, and the American Public

    3 credit hours

    (Same as JOUR 3650/RIM 3650.)

    A general introduction to the issues surrounding free expression and its relationship to mass media in contemporary America. A comprehensive analysis of the history, philosophies, cases, and controls associated with freedom of expression.

  • EMC 4250 - Mass Media Law  3 credit hours  OR

    EMC 4250 - Mass Media Law

    3 credit hours

    (Same as JOUR 4250.) Prerequisites: EMC 1020; junior standing. Examines legal guarantees and restrictions on the flow of information using the case study method. Focuses on libel, privacy, obscenity, and the special restrictions placed on advertising, broadcasting, cable television, and the Internet.  

  • PHOT 4190 - Ethics and Law for Visual Communicators

    3 credit hours

    Prerequisites: Admission to candidacy; junior status with declared major.

    Background in ethics and law for the visual communicator. Focus on ethical philosophies, ethics case studies, and solutions to ethical dilemmas; copyright, privacy, and libel law.

    Normally offered Spring only

  • ANIM 3320 - Introduction to Digital Compositing

    3 credit hours

    Prerequisites: ART 1610 and CSCI 1150, CSCI 1160, or CSCI 1170 

    History, techniques, and applications of compositing in the areas of film, video, and multimedia production. Broad survey of process and techniques involved with creating composites. Techniques and aesthetics incorporated into traditional methods of compositing for contrast and comparison. Frequent review and discussion of current work from industry will occur in the form of media presentations.

    Three-hour lecture plus up to three-hour lab per week.

  • ANIM 3330 - Animation and Rigging

    3 credit hours

    Prerequisite: ANIM 2300.

    The development of two- and three-dimensional computer graphics and animation. Further understanding of the aesthetics and techniques for organic modeling, rigging, and animation. Offers greater understanding of complete animation production, principles, and methods.

    Three-hour lecture plus up to three-hour lab per week.

    Formerly ANIM 4300

  • ART elective 3 credit hours

Subtotal: 15 Hours

 

Junior Spring

 

  • ANIM 3040 - Motion Graphics I  3 credit hours  OR

    ANIM 3040 - Motion Graphics I

    3 credit hours

    (Same as EMC 3040.) Prerequisites: Admission to candidacy and EMC 1050 or permission of instructor.

    Aesthetics, principles, and processes of designing motion graphics for video production, broadcast television, film, and the Internet. Emphasizes freedom of expression while respecting diversity of media audiences.

    Three-hour lecture plus up to three-hour lab per week.

  • EMC 3040 - Motion Graphics I  3 credit hours  

    EMC 3040 - Motion Graphics I

    3 credit hours

    (Same as ANIM 3040.) Prerequisites: Admission to candidacy and EMC 1050 or permission of instructor.

    Aesthetics, principles, and processes of designing motion graphics for video production, broadcast television, film, and the Internet. Emphasizes freedom of expression while respecting diversity of media audiences.

    Three-hour lecture plus up to three-hour lab per week.

 

  • ANIM 4310 - Animation and Performance

    3 credit hours

    Prerequisites: Admission to Candidacy; ANIM 3330.

    Continuation of ANIM 3330 for the development of three-dimensional computer graphics and animation. Further understanding of the aesthetics and techniques for creating animation for film, television, games, motion graphics, and VFX. Serves as additional preparation for the required senior capstone courses and offers greater understanding of advanced character animation production, organic modeling, and rigging.

    Three-hour lecture plus up to three-hour lab per week.

  • Humanities and/or Fine Arts 3 credit hours
  • Upper-division ART elective 3 credit hours

 

  • HIST 2010 - Survey of United States History I

    3 credit hours

    Survey of the political, economic, social, cultural, and diplomatic phases of American life in its regional, national, and international aspects. HIST 2010 discusses the era from the beginning to 1877. HIST 2020 discusses the era from 1877 to the present. These courses are prerequisite for all advanced courses in American history and satisfy the General Education History requirement. HIST 2010 is NOT a prerequisite for HIST 2020.

  • HIST 2020 - Survey of United States History II

    3 credit hours

    Survey of the political, economic, social, cultural, and diplomatic phases of American life in its regional, national, and international aspects. HIST 2010 discusses the era from the beginning to 1877. HIST 2020 discusses the era from 1877 to the present. These courses are prerequisite for all advanced courses in American history and satisfy the General Education History requirement. HIST 2010 is NOT a prerequisite for HIST 2020.

  • HIST 2030 - Tennessee History

    3 credit hours

    The role of the state in the development of the nation. May be used to satisfy one part of the General Education History requirement.

Subtotal: 15 Hours

 

Senior Fall

 

  • ANIM 4400 - Animation Seminar I

    3 credit hours

    Prerequisites: Senior standing; ANIM 4310.

    Part one of two senior capstone courses for animation students. Students will create an original animated short film from concept to production. Emphasis placed on story. Instruction on career planning and self promotion also covered.

    Three-hour lecture plus up to three-hour lab per week.

  • Humanities and/or Fine Arts 3 credit hours
  • Natural Sciences 4 credit hours
  • Mass  Communication elective 3 credit hours
  • Elective 3 credit hours

Subtotal: 16 Hours

 

Senior Spring

 

  • ANIM 4410 - Animation Seminar II

    3 credit hours

    Prerequisite: ANIM 4400. 

    Part two of two capstone courses for animation students. Students continue work on original animated short film and see it through to completion. At the end of the course, students submit completed films to various film and animation festivals around the world. Additional instruction on career planning and self-promotion covered.

    Three-hour lecture plus up to three-hour lab per week.

  • Social/Behavioral Sciences 3 credit hours
  • Electives 4 credit hours
  • HIST 2010 - Survey of United States History I

    3 credit hours

    Survey of the political, economic, social, cultural, and diplomatic phases of American life in its regional, national, and international aspects. HIST 2010 discusses the era from the beginning to 1877. HIST 2020 discusses the era from 1877 to the present. These courses are prerequisite for all advanced courses in American history and satisfy the General Education History requirement. HIST 2010 is NOT a prerequisite for HIST 2020.

  • HIST 2020 - Survey of United States History II

    3 credit hours

    Survey of the political, economic, social, cultural, and diplomatic phases of American life in its regional, national, and international aspects. HIST 2010 discusses the era from the beginning to 1877. HIST 2020 discusses the era from 1877 to the present. These courses are prerequisite for all advanced courses in American history and satisfy the General Education History requirement. HIST 2010 is NOT a prerequisite for HIST 2020.

  • HIST 2030 - Tennessee History

    3 credit hours

    The role of the state in the development of the nation. May be used to satisfy one part of the General Education History requirement.

Subtotal: 13 Hours

 

Marc J. Barr
Professor
marc.barr@mtsu.edu

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Kevin McNulty
Assistant Professor
kevin.mcnulty@mtsu.edu

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Animation

ANIM 1300 - Animation and the Illusion of Motion
3 credit hours

Introduces traditional techniques and history of animation. Explores production from planning to execution. Topics include history, story, storyboarding, timing, 2D animation techniques, and stop-motion animation techniques.

Three-hour lecture plus up to three-lab per week.

ANIM 2300 - Introduction to Digital Animation
3 credit hours

Prerequisite: ART 1610 or ART 1620 or permission of instructor.

Two- and three-dimensional computer graphics and animation. Emphasis on the aesthetics and techniques for building, lighting, texturing, animating, and rendering of three-dimensional models to be used in designing and producing three-dimensional computer-generated animations. Includes a broad survey of the process and techniques involved with creating digital media quality three-dimensional animations and techniques and aesthetics incorporated into traditional methods of animations for contrast and comparison.

Must be taken no later than first semester of the sophomore year.

Three-hour lecture plus up to three-hour lab per week.

Formerly ANIM 3300

ANIM 3040 - Motion Graphics I
3 credit hours

(Same as EMC 3040.) Prerequisites: Admission to candidacy and EMC 1050 or permission of instructor.

Aesthetics, principles, and processes of designing motion graphics for video production, broadcast television, film, and the Internet. Emphasizes freedom of expression while respecting diversity of media audiences.

Three-hour lecture plus up to three-hour lab per week.

ANIM 3310 - Texturing, Lighting, and Rendering
3 credit hours

Prerequisite: ANIM 2300.

Continuation of ANIM 2300 for the development of two- and three-dimensional computer graphics and animation. Further understanding of aesthetics and techniques for building, lighting, texturing, and rendering of three-dimensional models to be used in designing and producing three-dimensional computer-generated animations. Introduces the creation and modification of customized lighting models and techniques involved in the compositing of live-action, sound, and computer-generated images.

Three-hour lecture plus up to three-hour lab per week.

ANIM 3320 - Introduction to Digital Compositing
3 credit hours

Prerequisites: ART 1610 and CSCI 1150, CSCI 1160, or CSCI 1170 

History, techniques, and applications of compositing in the areas of film, video, and multimedia production. Broad survey of process and techniques involved with creating composites. Techniques and aesthetics incorporated into traditional methods of compositing for contrast and comparison. Frequent review and discussion of current work from industry will occur in the form of media presentations.

Three-hour lecture plus up to three-hour lab per week.

ANIM 3330 - Animation and Rigging
3 credit hours

Prerequisite: ANIM 2300.

The development of two- and three-dimensional computer graphics and animation. Further understanding of the aesthetics and techniques for organic modeling, rigging, and animation. Offers greater understanding of complete animation production, principles, and methods.

Three-hour lecture plus up to three-hour lab per week.

Formerly ANIM 4300

ANIM 4040 - Motion Graphics II
3 credit hours

(Same as EMC 4040.) Prerequisite: ANIM 3040.

Aesthetics, advanced principles, and processes of designing motion graphics for video production, broadcast television, film, and the Internet. Emphasizes freedom of expression while respecting diversity of media audiences.

Three-hour lecture plus up to three-hour lab per week.

ANIM 4310 - Animation and Performance
3 credit hours

Prerequisites: Admission to Candidacy; ANIM 3330.

Continuation of ANIM 3330 for the development of three-dimensional computer graphics and animation. Further understanding of the aesthetics and techniques for creating animation for film, television, games, motion graphics, and VFX. Serves as additional preparation for the required senior capstone courses and offers greater understanding of advanced character animation production, organic modeling, and rigging.

Three-hour lecture plus up to three-hour lab per week.

ANIM 4400 - Animation Seminar I
3 credit hours

Prerequisites: Senior standing; ANIM 4310.

Part one of two senior capstone courses for animation students. Students will create an original animated short film from concept to production. Emphasis placed on story. Instruction on career planning and self promotion also covered.

Three-hour lecture plus up to three-hour lab per week.

ANIM 4410 - Animation Seminar II
3 credit hours

Prerequisite: ANIM 4400. 

Part two of two capstone courses for animation students. Students continue work on original animated short film and see it through to completion. At the end of the course, students submit completed films to various film and animation festivals around the world. Additional instruction on career planning and self-promotion covered.

Three-hour lecture plus up to three-hour lab per week.

Contact and Student Information

Irma Melton
irma.melton@mtsu.edu
615-898-5628

Olivia Young (Advising Manager)
Olivia.Young@mtsu.edu
615-494-7998 | COMM 230B

Nancy Stubblefield (A-C)
Nancy.Stubblefield@mtsu.edu
615-494-7998 | COMM 230C

Lucille Wilcox (D-F)
Lucille.Wilcox@mtsu.edu
615-494-7998 | COMM 230I

Christina Haygood (G-J)
Christina.Haygood@mtsu.edu
615-494-7998 | COMM 230F

Trever Thomas (K-M)
Trever.Thomas@mtsu.edu
615-494-7998 | COMM 230E

Tiffany Milfort (N-P)
Tiffany.Milfort@mtsu.edu
615-494-7998 | COMM 230G

TBA (Q-S)
Please schedule with any available advisor at www.mcadvising.clickbook.net.

Rebecca Garrett (T-V)
Rebecca.Garrett@mtsu.edu
615-494-7998 | COMM 230D

TBA (W-Z)
Please schedule with any available advisor at www.mcadvising.clickbook.net.

Department of Electronic Media Communication
Middle Tennessee State University
MTSU Box 58
1301 East Main Street
Murfreesboro, TN 37132

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