Game Play: Paratextuality in Contemporary Board Games
"Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts"--
Part I. Understanding Games: 1. Ludifying Lovecraft in Arkham Horror; 2. Lord of the Rings as Convergent Gameplay; 3. Transmedia Pathos and Plot in The Walking Dead --
Part II. Understanding Media: 4. Battlestar Galactica and Spimatic Meaning in Games; 5. Mutability and Materiality in Star Trek; 6. The Hunger Games and Fan Paratextual Participation; 7. Narratives and Databases in Game of Thrones; 8. Ludic Interaction in Doctor Who.